Crispin School

Design Technology

Design and Technology is an inspiring and practical subject. At Crispin, we are focused on using students' creativity and imagination to design and make products. When designing, students need to consider a variety of things including materials, sizes, the environment, cost, the function of the product and their own and others’ needs, wants, and values. Within Design and Technology our students acquire a broad range of subject knowledge and draw on disciplines such as Mathematics, Science, Engineering, Computing, and Art. Students learn how to take risks becoming resourceful, innovative, enterprising, and capable young people.

We are always striving to ensure students are gaining an inspiring and modern view of technology and therefore will often look to develop projects relevant to today’s world. As a department, we are determined to allow students to experience some of the fantastic technology that exists today alongside the classic skills which are the foundation of our subject. As part of the brand new Innovation Hub facility, we are privileged to be able to offer our students some fantastic facilities to learn and work in, including specialist rooms for Resistant Materials/Product Design, Food, Textiles, Graphics, and three Computer/CAD suites. These are complimented by a range of specialist CNC equipment Including lathes, laser cutters, 3D printers, vinyl cutters, computerised sewing machines, all complimented by an extensive range of more traditional tools and machinery. The department makes extensive use of design software to support our modern learning environment, this includes Photoshop, Onshape and Sketchup 3D CAD, 2D design, and a range of electronics/programming development environments.

Years 7 and 8

In Years 7 and 8 (and in Year 9 from September 2021) our students will follow a rotation to allow them to experience six different projects through the year in many material areas including Food, Textiles, Graphics, CAD/CAM, and Product Design. As the students progress through the Key Stage, the projects build upon their prior learning and become more holistic in their structure. For example, electronics starts with an understanding of basic components in Year 7 before progressing onto the use of programmable devices in Year 9;  in the Design History project students are expected to draw on multiple D&T areas to create their product. 

Term 1 Term 2 Term 3
Year 7

Graphics

CAD/CAM

Food

Textiles

Mechanical Systems

Electronics

Year 8

Food

Product Design

Graphics

Textiles

Volume Manufacturing

Electronics

Year 9

Food

CAD/CAM (electronics)

Textiles

Graphics

Design History (Product Design)

GCSE Taster sessions

GCSE

At GCSE level we offer two courses. In year 10 we cover the core content and specialist subject knowledge for both subjects through a number of projects and varied tasks. In Year 11, students complete the NEA/controlled assessment which accounts for a large percentage of the grade - 50% in the Food Prep and Nutrition course and 50% in the Design and Technology GCSE. We pride ourselves on large numbers of students opting for GCSE DT courses and hope this will continue long into the future. Many of our students leave with good GCSE results in DT and move onto excellent careers in carpentry, architecture, engineering, product design, plumbing, fashion design, and more.

Design and Technology
Examination

Component 1: Design and Technology in the 21st Century
Written examination: 2 hours 50% of qualification

A mix of short answer, structured and extended writing
questions assessing candidates' knowledge and understanding of:

  • Technical principles
  • Designing and making principles along with their ability to analyse and evaluate design decisions and wider issues in design and technology.

Component 2: Design and make task Non-exam assessment:
approximately 35 hours 50% of qualification

A sustained design and make task, based on a contextual
challenge set by WJEC, assessing candidates' ability to:

  • Identify, investigate and outline design possibilities
  • Design and make prototypes
  • Analyse and evaluate design decisions and wider issues in design and technology.

Last Updated: February 2021

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